Funifier | ultimate tool for gamification designers to create and manage enterprise engagement strategies
Consumer Electronics Case Studies and Success Stories with Funifier
CASE STUDY Worten
Funifier powered the Worten Game Ring to boost gamer engagement. Worten wanted to engage 15,000 players with a new gamification experience. In two weeks, over 40,000 players joined the platform. The ...project used features like leaderboards, badges, quests, and instant feedback. The result was a vibrant gaming community and strong player participation.
Retail Case Studies and Success Stories with Funifier
CASE STUDY Brasília Shopping
Funifier used its gamification platform for Brasília Shopping's Christmas campaign. The mall offered a scavenger hunt with augmented reality and points for finding Santa's Elves. Shoppers could redee...m points for Cine Drive-In tickets and get rewards for purchases, like car raffle coupons and free panettone. The campaign used quests, instant feedback, and milestone unlocks to boost engagement. The experience made shopping more fun and interactive for visitors.
Education Case Studies and Success Stories with Funifier
CASE STUDY Universidade Católica de Brasília
Funifier helped Universidade Católica de Brasília launch an app to guide new students on campus. The app made the transition to university easier and more fun. In two days, 30% of students joined, wi...th over 2,000 spontaneous registrations. More than 31% of users invited friends, and the university gained nearly 2,000 new social media followers. Gamification features drove over 40,000 student actions in just two days, boosting both digital and real-life engagement.
Funifier worked with TeenSmart International to create the 'CRECER PARA SER' gamified platform. The goal was to help kids and teens learn about life, emotional health, and relationships in a fun way.... The platform uses challenges, quizzes, and activities to boost engagement. Game techniques like narrative, status points, and avatars make learning interactive. The project led to higher engagement and more enthusiasm among young users.
Insurance Case Studies and Success Stories with Funifier
CASE STUDY Wiz Soluções
Funifier helped Wiz Soluções boost insurance outbound sales using gamification in Salesforce CRM. Over 1,500 sales agents used the system to manage more than 1 million leads. Lead handling jumped 101...3%, from 31,671 to 352,550 between 2017 and 2018. Sales increased 155%, from 25,103 to 64,109. Planning execution improved by 80%. Funifier's game techniques drove strong engagement and results.
Apparel & Fashion Case Studies and Success Stories with Funifier
CASE STUDY Adidas
Funifier's gamification platform powered the Adidas World Cup 2018 web app across GCC malls. Shoppers played physical football games in-store, earning points for discounts redeemable at checkout via ...app-generated barcodes. The app used points, quest lists, leveling up, instant feedback, milestone unlocks, and virtual goods to boost engagement. Features like countdown timers and evolving content kept users excited. This collaboration blended sports, gaming, and shopping for a dynamic retail experience.
Banking Case Studies and Success Stories with Funifier
CASE STUDY Banco Bradesco
BQuest by Funifier is a gamified learning platform used by Banco Bradesco. The bank's teams use BQuest to complete missions and courses on topics like financial literacy and customer service. The pla...tform turns training into interactive games, with rewards and achievements for progress. Funifier uses game techniques like narrative, status points, progress bars, and mini games. This approach replaces traditional training with a fun, engaging experience.
Funifier's gamification platform helped Caixa Econômica Federal boost employee engagement and bank profitability. The bank aimed to break its net income record, targeting a 5% increase from R$ 8.6 bi...llion to R$ 9 billion. With Funifier, employee engagement jumped from 10% to 92.61%, with 77,312 out of 83,482 employees participating. The bank's recurring net income surged by 48%, reaching R$ 12.7 billion. Gamification techniques included points, quests, instant feedback, and more.
Funifier's JogaJuntoBB platform helped Banco do Brasil gamify its corporate culture. The project increased employee engagement and productivity. It also promoted a culture of feedback and innovation.... Employees took part in challenges and collaborative tasks. Real-time feedback encouraged teamwork and improvement. The platform made employees active in shaping the company's future.
Deal Wise app by Funifier helps ING Bank make shopping more fun for customers. The app uses gamification to offer discounts, cashback, and a digital wallet. Customers get rewards and can see their pr...ogress with badges and leaderboards. The app makes shopping easy and exciting. ING Bank uses game techniques to boost engagement and improve the buying experience.
Government Administration Case Studies and Success Stories with Funifier
CASE STUDY Bahrain Institute of Political Development
Funifier powered the Bahrain Elections App for the Bahrain Institute of Political Development. The app used gamification to make elections more engaging for voters and candidates. Users collected sti...ckers by watching videos, reading content, and sharing with friends. They earned points and could win prizes for participating and voting. The app used features like leaderboards, quests, and instant feedback to boost engagement.
Telecommunications Case Studies and Success Stories with Funifier
CASE STUDY Tele2
Funifier's gamification platform helped Tele2, a major telecommunications company in Croatia, boost sales engagement. The solution united over 500 employees across different departments. Teams compet...ed to achieve monthly sales and other company goals. Salespeople's progress was tracked and rewarded using company-defined metrics. The gamification strategy created a fun, competitive, and collaborative work environment.
Information Technology and Services Case Studies and Success Stories with Funifier
CASE STUDY HP Customer Center
Funifier's gamification platform helped HP Customer Center boost customer experience. The solution added game mechanics like challenges, rewards, and leaderboards to the CX team's daily work. This ma...de team members more engaged and focused on delighting customers. The program led to a big increase in customer satisfaction scores and positive feedback. HP's team now delivers WOW experiences more often, showing the power of gamification for business results.
Funifier created the GCP Race gamification platform for Google and SENAI. The platform helps people learn Google Cloud skills in a fun way. Users complete lessons and challenges to earn points. Point...s unlock races, badges, and rewards. The project uses leaderboards, teams, and progress bars to boost engagement. The goal is to build a strong community of cloud learners.
Other Industry Case Studies and Success Stories with Funifier
CASE STUDY AspenTech & Violand
Funifier's event-based widgets helped AspenTech and Violand boost engagement at their 3-day online events. The solution included points systems, leaderboards, player profiles, quest lists, and intera...ctive quizzes. These gamification tools created a fun and competitive environment. Attendees enjoyed challenges, rewards, and real-time feedback. The project used status points, challenges, leaderboards, and virtual goods to drive participation.
Funifier helped Concentrix boost call center engagement. The platform used gamification to make daily tasks more fun. Agents competed in weekly and monthly Regatta races. Features included leaderboar...ds, badges, and instant feedback. This made the workplace more dynamic and enjoyable for 120,000 employees.
Funifier created Octalysis Island for Octalysis Prime using the Octalysis gamification framework. The platform uses quests, storytelling, and interactive challenges to boost user engagement and motiv...ation. Users gain autonomy, mastery, and purpose through game mechanics like points, milestones, and group quests. Businesses can use Octalysis Island to improve employee engagement and productivity. The solution offers real-time analytics and customization for business goals.
Funifier powered SEBRAE's first 3D virtual event, the AGROLAB Entrepreneur's Fair. SEBRAE used Funifier's gamification platform to create an immersive digital environment with 3D graphics. The event ...included online keynote streaming, interactive Q&A, and virtual booths for exhibitors. Attendees could join live chats, access exclusive content, and participate in a virtual auction. Game techniques like narrative, status points, and virtual goods increased engagement. SEBRAE set a new standard for virtual events with this innovative approach.
Funifier's iFlowww, integrated with Thinkific, helped Viden create a dynamic learning tool for employee development. The solution made learning more engaging and interactive for teams. Employees expe...rienced a more enjoyable and captivating training process. The integration aimed to boost workforce engagement and make growth a fun journey.