Funifier | ultimate tool for gamification designers to create and manage enterprise engagement strategies
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Banking Case Studies and Customer Success Stories with Funifier
Banco do Brasil
- Banking
- Very Large
Brasília, Brazil
Funifier helped Banco do Brasil launch JogaJuntoBB, a gamified platform for corporate culture. The platform increased employee engagement and productivity.... It promoted a feedback culture and inspired innovation across all departments. Employees took part in challenges, collaborative tasks, and real-time feedback cycles. This led to stronger teamwork and continuous improvement.
Deal Wise app by Funifier lets ING customers shop with exclusive discounts and cashback. The app uses gamification to boost... engagement and make shopping fun. Users access a digital wallet, earn rewards, and enjoy a dynamic catalog of offers. Features include status points, badges, missions, and instant feedback. The experience encourages smart purchases and customer loyalty.
Funifier created BQuest for Banco Bradesco. The platform uses gamification to make learning fun for teams. Employees complete missions and... courses, earning rewards and achievements. BQuest covers topics like financial education and customer service. The experience replaces traditional training with interactive games and challenges.
Deal Wise app by ING offers a gamified shopping experience for banking customers. Users access exclusive partner deals and evolving... discounts through their bank account. The app features a digital wallet, cashback rewards, and smart shopping tools. Gamification elements like badges, leaderboards, and quests boost engagement. ING redefines shopping by blending rewards with interactive banking.
Funifier helped Banco do Brasil launch JogaJuntoBB, a gamified platform for employee engagement. The platform uses real-time feedback, collaborative tasks,... and challenges to boost participation. Employees became active contributors to company culture and innovation. The project led to higher employee engagement, increased productivity, and a stronger culture of innovation across departments.
Funifier created BQuest for Banco Bradesco to make cybersecurity training fun. Teams use interactive games and challenges to learn. Each... course is a mission in a galaxy-themed system. Employees earn rewards and unlock achievements as they progress. The platform covers topics from financial literacy to customer service. Training is now immersive and engaging, not boring.
Funifier powered TamoJunto Lotéricos with gamification for Caixa Econômica Federal. The platform engaged 13,060 bank representatives through interactive challenges and... rewards. Caixa aimed for 5.2 billion reais in results and exceeded this target. The initiative boosted engagement, collaboration, and competition among representatives. Gamification drove measurable performance gains in a large banking environment.
Banco do Brasil used Funifier to launch JogaJuntoBB, a platform that gamifies corporate culture. The project increased employee engagement and... productivity. It also promoted a culture of innovation across all departments. Employees took part in challenges and collaborative tasks. Real-time feedback helped drive continuous improvement. The platform made employees active in shaping the company's future.
Deal Wise app by Funifier helps ING Bank customers shop with discounts and cashback. Users access a catalog of products... and get rewards for purchases. The app uses gamification like badges, leaderboards, and quests. Customers enjoy a digital wallet and smart shopping features. The experience makes banking and shopping more engaging and fun.
Funifier's gamification platform helped Caixa Econômica Federal boost employee engagement from 10% to 92. 61%. Over 77,000 of 83,482 employees...actively participated. The bank's recurring net income jumped 48%, from R$ 8.6 billion to R$ 12.7 billion. Gamification drove a 5% productivity goal and set new records for profitability. Caixa used game techniques to motivate and unite its workforce.
Funifier created BQuest for Banco Bradesco to boost team engagement. BQuest uses gamified learning with missions, courses, and interactive games.... Teams earn rewards and unlock achievements as they learn. The platform covers topics like financial literacy and customer service. Training is now immersive and fun, replacing old methods.
Funifier's gamification platform helped Caixa Econômica Federal boost employee engagement from 10% to 92%. The bank used Octalysis game techniques... to set team and individual goals. Employees could win prizes and track progress with instant feedback. Profits jumped 113% to $3.2 billion in 6 months. Caixa became the #1 bank in Brazil after this project.
BQuest by Funifier is a gamified learning platform used by Banco Bradesco. The bank's teams use BQuest to complete missions... and courses on topics like financial literacy and customer service. The platform turns training into interactive games, with rewards and achievements for progress. Funifier uses game techniques like narrative, status points, progress bars, and mini games. This approach replaces traditional training with a fun, engaging experience.
Funifier's gamification platform helped Caixa Econômica Federal boost employee engagement and bank profitability. The bank aimed to break its net... income record, targeting a 5% increase from R$ 8.6 billion to R$ 9 billion. With Funifier, employee engagement jumped from 10% to 92.61%, with 77,312 out of 83,482 employees participating. The bank's recurring net income surged by 48%, reaching R$ 12.7 billion. Gamification techniques included points, quests, instant feedback, and more.
Funifier's JogaJuntoBB platform helped Banco do Brasil gamify its corporate culture. The project increased employee engagement and productivity. It also... promoted a culture of feedback and innovation. Employees took part in challenges and collaborative tasks. Real-time feedback encouraged teamwork and improvement. The platform made employees active in shaping the company's future.
Deal Wise app by Funifier helps ING Bank make shopping more fun for customers. The app uses gamification to offer... discounts, cashback, and a digital wallet. Customers get rewards and can see their progress with badges and leaderboards. The app makes shopping easy and exciting. ING Bank uses game techniques to boost engagement and improve the buying experience.
HP
- Information Technology And Services
- Very Large
Palo Alto, USA
Funifier's gamification platform helped HP's customer experience team boost engagement. The program used challenges, rewards, and friendly competition to motivate... staff. HP saw a big increase in customer satisfaction scores and positive feedback. The team embraced a culture focused on delivering "WOW" experiences. Gamification drove real results and a stronger commitment to customer excellence.
Concentrix
- Information Technology And Services
- Very Large
Fremont, USA
Concentrix used Funifier to boost call center agent engagement. The company ran weekly and monthly competitions to improve service quality.... Funifier's custom front-end guided agents through daily tasks with game-like missions. This approach made work more dynamic and enjoyable. Techniques included leaderboards, badges, and instant feedback.
PlayDPS
- Information Technology And Services
- Small
PlayDPS uses Funifier to make cybersecurity training fun and interactive. The platform turns learning into a game with quests, challenges,... and rewards. Teams work together to solve real-world cybersecurity problems. This approach helps users learn faster and builds a strong security culture. PlayDPS supports all skill levels, from beginner to advanced.
HP
- Information Technology And Services
- Very Large
Palo Alto, USA
Funifier's gamification platform helped HP's customer experience team boost client satisfaction. The program used challenges, rewards, and friendly competitions to... engage staff. HP saw a clear rise in customer satisfaction scores and positive feedback. The team adopted a culture focused on exceeding customer expectations. Funifier's solution made delivering "WOW" experiences a daily habit for HP's support staff.
Concentrix
- Information Technology And Services
- Very Large
Fremont, USA
Concentrix used Funifier to engage 120,000 call center agents. The platform added gamification to daily tasks, making work more dynamic... and enjoyable. Agents competed in weekly and monthly challenges. Funifier's interface guided agents through missions and competitions. This improved service quality and agent performance for Concentrix clients.
AspenTech & Violand
- Information Technology And Services
- Large
Funifier's gamification widgets helped AspenTech and Violand boost engagement at their 3-day online events. They used points systems, leaderboards, player... profiles, and interactive quests. These features made the virtual experience more fun and competitive. Attendees enjoyed quizzes, feedback tools, and a dynamic rewards marketplace. The result was higher customer engagement and a more immersive digital event.
Viden
- Information Technology And Services
- Small
Funifier's iFlowww, integrated with Thinkific, helped Viden create engaging employee learning experiences. The tool made training interactive and enjoyable for... staff. Viden used game techniques to boost workforce engagement. The new system turned employee development into an exciting journey.
HP
- Information Technology And Services
- Very Large
Palo Alto, USA
Funifier's gamification platform helped HP's Customer Experience team boost customer satisfaction. The program used challenges, rewards, and competition to motivate... staff. Team members improved their focus on delivering WOW experiences. HP saw a clear rise in customer satisfaction scores and positive feedback. The project shows how gamification can drive real results in customer support.
Concentrix
- Information Technology And Services
- Very Large
Fremont, USA
Concentrix used Funifier to boost call center agent engagement. The company created a custom front end with gamification features like... leaderboards and badges. Agents competed in weekly and monthly challenges tied to their daily work. This approach made the workplace more dynamic and enjoyable. Funifier helped improve service quality and performance for Concentrix clients.
PlayDPS
- Information Technology And Services
- Small
PlayDPS uses Funifier's gamified LMS to make cybersecurity training engaging. The platform turns learning into an interactive adventure with quests,... challenges, and rewards. Teams work together to solve real-world cybersecurity problems. This approach builds skills and boosts security awareness. PlayDPS helps organizations create a strong culture of cybersecurity.
HP Customer Center
- Information Technology And Services
Funifier's gamification platform helped HP Customer Center boost customer experience. The solution added game mechanics like challenges, rewards, and leaderboards... to the CX team's daily work. This made team members more engaged and focused on delighting customers. The program led to a big increase in customer satisfaction scores and positive feedback. HP's team now delivers WOW experiences more often, showing the power of gamification for business results.
Google and SENAI
- Information Technology And Services
Funifier created the GCP Race gamification platform for Google and SENAI. The platform helps people learn Google Cloud skills in... a fun way. Users complete lessons and challenges to earn points. Points unlock races, badges, and rewards. The project uses leaderboards, teams, and progress bars to boost engagement. The goal is to build a strong community of cloud learners.
Education Case Studies and Customer Success Stories with Funifier
Viden
- Education
- Small
Brazil
Viden used Funifier's iFlowww, integrated with Thinkific, to boost employee learning. The platform created engaging and interactive training experiences. Employees... found learning more enjoyable and motivating. The solution aimed to increase workforce engagement and make training feel like an adventure. Viden transformed development into a dynamic journey for their team.
Funifier partnered with TeenSmart International to gamify their youth empowerment platform. The "CRECER PARA SER" project used interactive challenges, quizzes,... and activities to teach life skills, emotional health, and self-awareness. Gamification elements like points, progress bars, and avatars made learning fun and engaging. The project led to a significant increase in engagement and enthusiasm among young users. TeenSmart empowered more youth to grow and thrive through this dynamic learning experience.
Funifier's iFlowww integrated with Thinkific to help Viden create engaging employee learning experiences. The platform made training interactive and enjoyable... for staff. Viden used game techniques to boost workforce engagement. The learning process became more dynamic and fun for employees.
Funifier partnered with TeenSmart International to launch "CRECER PARA SER," a gamified learning platform for youth. The project used interactive... challenges, quizzes, and activities to teach life skills, emotional health, and self-awareness. Gamification elements like points, progress bars, and avatars made learning fun and engaging. The collaboration led to higher engagement and enthusiasm among young users. The platform helped children and teens grow and thrive in key areas of their lives.
Funifier partnered with Octalysis Prime to create l'Île d'Octalysis, a virtual world based on Yu-kai Chou's gamification framework. The platform uses... quests, interactive storytelling, and real-time analytics to boost user engagement and motivation. Companies can use it to improve employee engagement and productivity. The experience is customizable to fit unique organizational goals. Features include instant feedback, group quests, and virtual rewards.
Funifier partnered with TeenSmart International to launch "CRECER PARA SER," a gamified learning platform for kids and teens. The platform uses... interactive challenges, quizzes, and activities to teach emotional health, relationships, and self-awareness. Gamification elements like progress bars and avatars increased engagement among young users. The project made learning about life skills fun and accessible. TeenSmart saw higher enthusiasm and participation from its audience.
Universidade Católica de Brasília
- Education
- Large
Brasília, Brazil
Funifier helped Universidade Católica de Brasília launch a campus app for new students. In two days, 2,000 students registered, achieving... a 30% adoption rate. Over 31% of users invited friends, boosting community engagement. The university gained 2,000 new social media followers. Gamification drove 40,000 student actions in just two days. The app made the student onboarding experience more interactive and engaging.
Funifier partnered with Octalysis Prime to build Octalysis Island, a gamified virtual world. The platform uses the Octalysis framework to... boost user engagement and motivation. Users complete quests, solve puzzles, and collaborate in interactive adventures. Businesses can use Octalysis Island to improve employee engagement and productivity. The solution offers customizable features and real-time analytics for organizations.
Funifier created a gamification platform for SENAI and Google. The GCP Race made learning Google Cloud skills fun and interactive.... Participants earned points by completing lessons and challenges. These points let them compete for badges and rewards. The platform used leaderboards, teams, and virtual goods to boost engagement. Learners gained skills and recognition in cloud computing.
Funifier worked with TeenSmart International to create the "CRECER PARA SER" gamified platform. The goal was to help kids and... teens learn about life, emotional health, and relationships in a fun way. The platform uses challenges, quizzes, and activities to boost engagement. Game techniques like narrative, status points, and avatars make learning interactive. The project led to higher engagement and more enthusiasm among young users.
Funifier helped Universidade Católica de Brasília launch an app to guide new students on campus. The app made the transition... to university easier and more fun. In two days, 30% of students joined, with over 2,000 spontaneous registrations. More than 31% of users invited friends, and the university gained nearly 2,000 new social media followers. Gamification features drove over 40,000 student actions in just two days, boosting both digital and real-life engagement.
Retail Case Studies and Customer Success Stories with Funifier
Worten
- Retail
- Large
Lisbon, Portugal
Funifier powered a gamification experience for Worten, Portugal's top electronics retailer. The goal was to engage 15,000 gamers, but over... 40,000 joined in just two weeks. Gamification features like leaderboards, badges, and missions built a vibrant gaming community. The project strengthened Worten's connection with gamers and boosted engagement. The campaign created excitement and loyalty among participants.
Funifier partnered with Brasília Shopping to launch a gamified Christmas sales campaign. Visitors joined an augmented reality treasure hunt, earning... points by finding virtual elves. Shoppers exchanged points for rewards like Cine Drive-In tickets and entered raffles for luxury cars with purchases. The campaign used missions, instant feedback, and virtual prizes to boost engagement. Customers enjoyed a unique, interactive shopping experience that increased participation and excitement.
Funifier helped Worten, Portugal's top electronics retailer, launch a gamification campaign. The goal was to engage 15,000 players. In just... two weeks, over 40,000 players joined the Worten Game Ring. The campaign built a strong gaming community. Gamification features included leaderboards, badges, and quests.
Funifier partnered with Brasilia Shopping to create an immersive holiday campaign using gamification and augmented reality. Shoppers joined a treasure... hunt, earning points by finding Santa's elves and unlocking rewards. Points could be exchanged for drive-in cinema tickets and other prizes. For every R$200 spent, visitors received a coupon for a luxury car raffle, and for R$400, a free panettone. The campaign turned shopping into an engaging adventure with quests, instant feedback, and virtual milestones.
Funifier helped Worten launch a gamification experience for gamers. The goal was to engage 15,000 players. In two weeks, over... 40,000 players joined the platform. The project used leaderboards, badges, and quests to build a strong gaming community. Worten saw a big increase in player engagement and community growth.
Funifier partnered with Brasília Shopping to create a holiday campaign using gamification and augmented reality. Shoppers joined a scavenger hunt,... earning points by finding Santa's Elves. Points could be redeemed for Cine Drive-In tickets and other rewards. Shoppers received coupons for a car raffle and free panettone with qualifying purchases. The campaign made shopping interactive and fun, driving engagement and sales.
Funifier used its gamification platform for Brasília Shopping's Christmas campaign. The mall offered a scavenger hunt with augmented reality and... points for finding Santa's Elves. Shoppers could redeem points for Cine Drive-In tickets and get rewards for purchases, like car raffle coupons and free panettone. The campaign used quests, instant feedback, and milestone unlocks to boost engagement. The experience made shopping more fun and interactive for visitors.
Insurance Case Studies and Customer Success Stories with Funifier
Wiz Soluções
- Insurance
- Large
Brasília, Brazil
Funifier helped Wiz Soluções boost outbound insurance sales. Over 1,500 sales agents used Salesforce CRM to manage more than 1... million leads. Lead processing grew by 1013%, from 31,671 to 352,550 in one year. Sales increased by 155%, from 25,103 to 64,109. Planning execution effectiveness improved by 80%.
Funifier helped Wiz Soluções boost outbound insurance sales. Over 1,500 sales agents used Salesforce CRM to manage more than one... million leads. From 2017 to 2018, lead management grew by 1013%, from 31,671 to 352,550. Sales increased by 155%, from 25,103 to 64,109. Execution efficiency improved by 80%. Funifier's gamification tools drove these results.
Funifier helped Wiz Soluções boost outbound insurance sales. Over 1,500 agents used Salesforce CRM to manage more than 1 million... leads. Lead handling jumped 1013% from 31,671 to 352,550 in one year. Sales rose 155%, from 25,103 to 64,109. Planning execution improved by 80%. Funifier's gamification tools drove engagement and results.
Funifier helped Wiz Soluções boost insurance outbound sales using gamification in Salesforce CRM. Over 1,500 sales agents used the system... to manage more than 1 million leads. Lead handling jumped 1013%, from 31,671 to 352,550 between 2017 and 2018. Sales increased 155%, from 25,103 to 64,109. Planning execution improved by 80%. Funifier's game techniques drove strong engagement and results.
Apparel & Fashion Case Studies and Customer Success Stories with Funifier
Adidas
- Apparel & Fashion
- Very Large
Herzogenaurach, Germany
Funifier partnered with Adidas for the 2018 FIFA World Cup to boost in-store engagement across GCC malls. Shoppers played physical... games in Adidas stores, earning points for actions like dribbling and shooting. Points converted instantly into exclusive discounts via a web app barcode at checkout. The gamified experience used missions, levels, instant feedback, and virtual rewards to keep excitement high. This fusion of sports, gaming, and retail drove customer participation and enhanced the shopping journey.
Funifier's gamification platform powered Adidas stores during the FIFA World Cup 2018 in the CCG. Shoppers played physical games in-store... to earn points. Points could be redeemed instantly for exclusive discounts using a barcode in the app. The experience used quests, levels, instant feedback, and virtual goods. This fusion of gaming and shopping boosted engagement and excitement for Adidas customers.
Funifier's gamification platform powered Adidas stores during the FIFA World Cup 2018 in the GCC. Shoppers played football-themed games in-store... to earn points. Points could be redeemed instantly for discounts at checkout using a barcode in the app. The experience used quests, milestones, and virtual rewards to boost engagement. Adidas blended sports, gaming, and retail for a unique shopping journey.
Funifier's gamification platform powered the Adidas World Cup 2018 web app across GCC malls. Shoppers played physical football games in-store,... earning points for discounts redeemable at checkout via app-generated barcodes. The app used points, quest lists, leveling up, instant feedback, milestone unlocks, and virtual goods to boost engagement. Features like countdown timers and evolving content kept users excited. This collaboration blended sports, gaming, and shopping for a dynamic retail experience.
Instituto de Desenvolvimento Político do Bahrein
- Government Administration
- Small
Manama, Bahrain
Funifier worked with the Instituto de Desenvolvimento Político do Bahrein to gamify the election process. They launched an app that... uses sticker albums, points, and rewards to engage voters and candidates. Users collect stickers by watching videos and sharing content. The app turns voting into a fun, interactive experience. Gamification features include missions, rankings, and instant feedback.
Institut de Développement Politique de Bahreïn
- Government Administration
- Small
Manama, Bahrain
Funifier worked with the Institut de Développement Politique de Bahreïn and partners to create a gamified web app for Bahrain's elections. The app used... points, quests, and sticker collections to engage voters and candidates. Users watched videos, consumed content, and shared with their network to earn rewards. The experience made voting interactive and rewarding. The project aimed to boost political engagement and participation.
Bahrain Institute of Political Development
- Government Administration
- Small
Manama, Bahrain
Funifier helped the Bahrain Institute of Political Development create a gamified elections app. The app used points, leaderboards, and sticker... collections to engage voters and candidates. Users watched videos, shared content, and earned rewards for participating in the electoral process. The experience made voting more interactive and fun. The project aimed to boost political engagement and participation.
Bahrain Institute of Political Development
- Government Administration
Funifier powered the Bahrain Elections App for the Bahrain Institute of Political Development. The app used gamification to make elections... more engaging for voters and candidates. Users collected stickers by watching videos, reading content, and sharing with friends. They earned points and could win prizes for participating and voting. The app used features like leaderboards, quests, and instant feedback to boost engagement.
Funifier used gamification to engage over 500 Tele2 employees across departments. Teams worked together to achieve monthly sales and other... goals. Sales staff advanced in rank as their efforts were tracked and rewarded using company-defined metrics. The gamified system created a friendly competition and boosted team spirit. This approach made work more engaging and helped everyone celebrate success together.
Funifier helped Tele2 in Croatia boost sales team engagement using gamification. Over 500 employees across departments joined a new program.... Sales reps tracked progress and earned rewards for hitting company-set metrics. Friendly competition increased motivation and teamwork. The workplace became more collaborative and rewarding for everyone.
Funifier helped Tele2, a leading telecom company in Croatia, boost sales engagement. Over 500 employees across departments joined a gamification... program. Sales teams competed to reach monthly goals. The system tracked and rewarded performance using company metrics. This created a fun, competitive, and collaborative workplace.
Funifier's gamification platform helped Tele2, a major telecommunications company in Croatia, boost sales engagement. The solution united over 500 employees... across different departments. Teams competed to achieve monthly sales and other company goals. Salespeople's progress was tracked and rewarded using company-defined metrics. The gamification strategy created a fun, competitive, and collaborative work environment.
SEBRAE launched a 3D virtual event using Funifier. The event replaced physical limitations with a digital platform for networking and... learning. Attendees explored virtual booths, joined live keynotes, and interacted through live chat. The event included online auctions and gamification elements like challenges and virtual goods. SEBRAE set a new standard for immersive, interactive virtual events.
SEBRAE launched a 3D virtual event using Funifier. The event featured immersive 3D graphics and interactive engagement. Attendees joined live... keynote streams and participated in Q&A sessions. Virtual booths let exhibitors showcase products and chat with visitors. An online auction system added excitement and boosted participation. SEBRAE set a new standard for digital events with this innovative platform.
Funifier powered the Worten Game Ring to boost gamer engagement. Worten wanted to engage 15,000 players with a new gamification... experience. In two weeks, over 40,000 players joined the platform. The project used features like leaderboards, badges, quests, and instant feedback. The result was a vibrant gaming community and strong player participation.
Events Services Case Studies and Customer Success Stories with Funifier
SEBRAE
- Events Services
- Large
Brasília, Brazil
SEBRAE used Funifier to launch its first 3D virtual event. The platform enabled immersive networking, live keynotes, and interactive Q&A... sessions. Attendees explored virtual booths and joined online auctions. Gamification elements like points and challenges increased engagement. SEBRAE set a new standard for digital events with this innovative experience.
Other Industry Case Studies and Success Stories with Funifier
Octalysis Prime
- Small
Funifier partnered with Yu-kai Chou to create Octalysis Island, a virtual world using gamification to boost engagement. The platform applies... the Octalysis methodology to motivate users with autonomy, mastery, and purpose. Companies use Octalysis Island to increase employee engagement and productivity. The tool offers real-time analytics and customizable features for business goals. Users complete missions, solve puzzles, and collaborate for rewards.
Funifier's event-based widgets helped AspenTech and Violand boost engagement at a 3-day online event. The solution used points, leaderboards, player... profiles, and interactive challenges. Attendees competed in quizzes and completed missions for rewards. The gamified experience increased participation and excitement. Both companies saw a positive impact on digital engagement.
Funifier's gamification widgets powered Aspentech and Violand's 3-day online events. Features included points systems, leaderboards, player profiles, and quest lists.... These tools increased customer engagement and created an interactive experience. The project used status points, challenges, and virtual goods. Both companies saw a boost in event participation and excitement.
Funifier created Octalysis Island for Octalysis Prime using the Octalysis gamification framework. The platform uses quests, storytelling, and interactive challenges... to boost user engagement and motivation. Users gain autonomy, mastery, and purpose through game mechanics like points, milestones, and group quests. Businesses can use Octalysis Island to improve employee engagement and productivity. The solution offers real-time analytics and customization for business goals.
Funifier powered SEBRAE's first 3D virtual event, the AGROLAB Entrepreneur's Fair. SEBRAE used Funifier's gamification platform to create an immersive... digital environment with 3D graphics. The event included online keynote streaming, interactive Q&A, and virtual booths for exhibitors. Attendees could join live chats, access exclusive content, and participate in a virtual auction. Game techniques like narrative, status points, and virtual goods increased engagement. SEBRAE set a new standard for virtual events with this innovative approach.
Funifier's iFlowww, integrated with Thinkific, helped Viden create a dynamic learning tool for employee development. The solution made learning more... engaging and interactive for teams. Employees experienced a more enjoyable and captivating training process. The integration aimed to boost workforce engagement and make growth a fun journey.
Funifier helped Concentrix boost call center engagement. The platform used gamification to make daily tasks more fun. Agents competed in... weekly and monthly Regatta races. Features included leaderboards, badges, and instant feedback. This made the workplace more dynamic and enjoyable for 120,000 employees.
Funifier's event-based widgets helped AspenTech and Violand boost engagement at their 3-day online events. The solution included points systems, leaderboards,... player profiles, quest lists, and interactive quizzes. These gamification tools created a fun and competitive environment. Attendees enjoyed challenges, rewards, and real-time feedback. The project used status points, challenges, leaderboards, and virtual goods to drive participation.